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    You can determine the set of properties and the graphical representation of the family. Other families are called system families. These families, which include slabs, dimensions, roofs, levels, etc. Revit Structure predefines the set of properties and the graphical representation of system families.

    You can use the predefined types to generate new types that belong to this family within the project. Each family can have different types. A type can be a specific size of a family, such as a A0 title block. A type can also be a style, such as default aligned or default angular style for dimensions.

    A family can have several types. For example, a column could come in several different sizes. Each different size would be a new type within the same family. Instances are the actual items that are placed in the project and have specific locations in the building model instances or on a drawing sheet annotation instances. The Revit Structure window is arranged to make navigation easy.

    Even the toolbar buttons are labeled, making it easy to understand what each button represents. If you have used any other product that follows these conventions, you will soon feel comfortable learning this interface.

    In the steps that follow, you navigate and become familiar with the Revit Structure user interface. Start a new project 1 On the Standard toolbar, click. This creates a new project based on the default template. The Title Bar 2 Place your cursor at the top of the user interface and notice the Title Bar contains the name of the project and the view that is currently open. By default, new projects are numbered consecutively until saved with a new name.

    In addition, the Level 2 structural plan view is the default open view. TIP The project template determines which view is opened and the view names as well. You can choose commands by placing the cursor over the menu name and clicking. You then click the command name to run the command. Many of the commands also have shortcut keys to speed up the design process. These shortcut keys are listed next to the command on the menu.

    While working in the drawing area, you simply type the required keystrokes to run the command. Another timesaving tool for selecting commands is to place the cursor in the drawing area and right-click. The context menu changes depending on the function you are performing and what is currently selected. The Toolbar 4 On the Window menu, click Toolbar.

    There are 6 toolbars across the top of the window just beneath the Menu Bar. The buttons on the toolbar represent some of the more common commands. You can use the toolbar grips to resize and move each toolbar. Notice the bar beneath the toolbars contains design options used to draw the structural wall.

    Notice the design options available on the Options Bar are now applicable to beams. On the left side of the Options Bar, notice a beam type is specified. Select the drop-down list to view the list of beams.

    The Type Selector is a context-sensitive drop-down list. If you select the Beam tool, the Type Selector displays a list of beams available within the project. The list of components in the Type Selector is identical to the components listed in the Families branch of the Project Browser under the respective category.

    You use the Type Selector in 2 ways. First, you can select a component type before you add it to the building model.

    For example, if you intend to add a beam, the beam type active in the Type Selector is the beam type that is added when you insert it into the building model. You can also use the Type Selector to change a component type after it has been added to the building model. Within the drawing area, you can select any component and then change the type using the Type Selector. The Show Design Bars dialog box is displayed. There are 9 tabs in the Design Bar, containing buttons grouped by function. You can control which tabs display by selecting them in the Show Design Bars dialog box.

    Each tab contains frequently used commands that are also available from the Menu Bar. TIP You can turn the visibility of each tab on and off by right-clicking on the Design Bar and selecting the tab from the context menu. In the Project Browser, select Views all.

    You can use the Project Browser to quickly manage the views, schedules, sheets, reports, families, and groups of your current project. You can right-click in the browser to add, delete, and rename views, families, and groups. The browser is conveniently organized by view type structural plans, elevations, 3D , family category beams, columns, walls , and group name.

    To open a view, double-click the name. You can also drag and drop from the browser into the drawing area, making it easy to add a family or group to the project or add a view to a sheet.

    The browser is also dockable, so you can position it wherever you want by dragging the Project Browser title bar to a new location. After you create a browser organization scheme, you can instantly change the sorting within the Project Browser by selecting the scheme in the Type Selector. The cursor is displayed as a pencil. Do not click. In the bottom left corner of the window, notice the Status Bar provides information regarding what you should do next.

    In this case, it tells you to "Click to enter wall start point. You can turn the Status Bar visibility on or off from the Window menu.

    The Status Bar also provides information, in conjunction with tooltips, regarding selected components within a view. When you place the cursor over a component, it highlights and the status bar displays the component name. The elevation symbol consists of two parts, the main symbol and the elevation directional arrows. Make sure you place the cursor over the arrow portion of the symbol so that it is highlighted. Help is available online at all times during a Revit Structure session. You can use this tri-pane, HTML help window to search for information and quickly display it to read or print.

    There are several tools that help you find information. You can select a topic on the Contents tab, find a keyword on the Index tab, search for all instances of a word or phrase on the Search tab, or save commonly used pages on the Favorites tab. Context-sensitive help is also available to provide instant help on any menu command. Click the Help button, and the topic specific to the dialog opens.

    If there is no Help button displayed, press F1 to get help on that dialog. Be sure to have the Standard toolbar displayed. In the first lesson, you modify the system environment, which is independent of the project settings. In the second lesson, you modify project settings to control the appearance of the components and subcomponents within that project. Finally, you create an office template, and set it as your default template.

    System settings are local to each computer and applied to all projects; they are not saved to project or template files. Modifying General System Options In this exercise, you modify the settings that control your local Revit Structure working environment. These settings control the graphics, selection default options, notification preferences, journal cleanup options, and your username when using worksets. Set graphics settings 1 Open Revit Structure.

    Notice that the drawing area is black. When an error occurs, the elements causing the error display using this color. Notice that a tooltip is not displayed.

    Notice that a tooltip is displayed even though you set Tooltip Assistance to None. This setting controls only the tooltips that display within the drawing area.

    Notice that the system settings apply to this project. Your login name displays by default. Journal files are deleted automatically after their number exceeds the value you specify. Journal files are text documents that record each step during your Revit Structure sessions. These files are used primarily in the software support process.

    Journals can be run in order to detect a problem or recreate lost steps or files. They are saved at the termination of each Revit Structure session. The path may vary depending on your operating system or where you installed Revit Structure. Notice that the drawing area background colors are no longer inverted and that tooltips display when you place the cursor over any building component.

    If prompted, do not save the changes. Specifying File Locations In this exercise, you specify your default file locations. These settings control location of important Revit Structure files such as your default project template, and the family template files, the family libraries, as well as the material and rendering libraries.

    Notice that there are industry-specific templates that you can set as your default template. TIP To view a template, you can start a new project with that template.

    This path is set automatically during the installation process. These are the family templates that you use to create new families. It is unlikely that you would ever want to modify this path. However, there are some circumstances where you may need to modify the path, such as in a large, centralized, structural firm where customized templates reside on a network drive. Specify library settings and create a new library 9 In the Options dialog, under Libraries, notice the list of library names.

    The list is dependent on the options that you selected during installation. Each library path points Revit Structure to a folder of families or training files. You can modify the existing library names and path, and you can create new libraries. In the following illustration, notice that the libraries display as icons in the left pane.

    TIP You may want to create a new folder first, and select it as the library path. TIP The library icons display in the order that they are listed in the Options dialog. Notice that Revit Structure navigates directly to the library path.

    If you work in a large office, you may want to set up an office library on a network path in order to increase productivity and maintain office standards. Specify rendering settings 23 Click the Rendering tab. This path is determined during installation. If you want to relocate this path, specify the new location here. Specifying Spelling Options In this exercise, you modify the spelling settings and the custom dictionaries for Revit Structure. The custom dictionary opens in your default text editor.

    Notice that there is also a building industry dictionary. Notice that the spell checker allowed sheetmtl-Cu because you added it to the custom dictionary. This resets the spelling settings to their original configuration.

    Modifying Snap Settings In this exercise, you modify snap settings. Snap settings are system settings that are applied to all projects and not saved within a project file. You can turn snap settings on and off, or use the shortcut keys to force a particular snap method. In this exercise, you modify snap increments, work with snapping turned off, and use shortcut keys to control snapping on an instance basis. Notice that you can modify both length and angular snap increments.

    As you zoom in and out within a view, Revit Structure uses the largest increment that represents less than 2 mm in the drawing area. You can add an increment by entering the value with a semicolon after it. For example, if you want to snap an object to a wall midpoint, enter SM and only midpoint snaps are recognized until you perform an action.

    After you click to place the object at the midpoint, snapping reverts to the system default settings. Notice that the dimension snaps at mm increments.

    If it does not, zoom out until it does so. This kind of dimension is called a listening dimension; it refers specifically to the dimension that appears while you are in the act of sketching. The listening dimension reacts to the movement of your cursor and to numerical keyboard entries. TIP To zoom while in the act of sketching, use the wheel button on your mouse.

    If you do not have a wheel button, you can right-click and select a zoom option from the context menu. While sketching, you can also use the zoom shortcut keys such as ZO to zoom out. This is the increment that you added previously. Sketch without snapping 13 While sketching the wall, enter the shortcut key SO to turn snaps off.

    Notice that when snapping is turned off completely, the listening dimension reflects the exact length of the wall as you move the cursor to the left or right. Do not set the wall end point. Notice that snapping is once again active. When you use shortcut keys to control snapping, the command is only active for one click of the mouse. Notice that the cursor snaps to various points on the wall. If you move the cursor along the wall, it will snap to the endpoints, the midpoint, and the wall edges.

    This is the snap shortcut key that restricts all snapping to midpoints. Make sure you also delete the semicolon. Modifying Project Settings In this lesson, you learn how to control the project environment by using the options available on the Settings menu.

    Using these options, you modify the appearance of components and their subcomponents within a project. You create and modify materials, annotations, lines, fill patterns, and object styles. Finally, you modify the way the Project Browser organizes the project.

    The exercises in this lesson should be done sequentially using the same project file. If you cannot complete the exercises in their entirety, save the project file with a unique name, and use it to complete the exercises. Creating and Applying Materials In this exercise, you create a new material and apply it to a model component. When you apply a material to a component, it defines the appearance of that component in shaded and rendered views.

    Well designed materials provide the foundation for photorealistic renderings. Notice the materials listed on the left side of the dialog. This list includes all materials available for use on model components. When a model component is loaded into a project, all materials that are part of that component family are also loaded into the project.

    You have created a new material that can be applied to any model component in this project. Notice that the material settings have not changed from the material that you duplicated. In the steps that follow, you modify the material so that it displays correctly in a shaded or rendered view. Modify material settings 5 Under AccuRender, click to select a texture.

    By offsetting the X and Y values of the image map, you help prevent the appearance of repetitive patterns within the rendering. Layer 2 is the exterior finish of the wall. It is currently assigned the material Concrete - Cast in Situ.

    This is the material you created previously. The lower wall now uses the Concrete AccuRender texture when you render it.

    All of the exterior walls of this project are now Foundation-Custom. Notice that the foundation walls are no longer gray and there is no material pattern applied in this view. This is because a surface pattern was not selected when the material was defined. When it is finished, the material that you created is displayed. Zoom into the model, select Region Raytrace, and drag a rectangle around the area you want to render.

    Creating and Applying Fill Patterns In this exercise, you create a new pattern and apply it to the material you created in the previous exercise. There are 2 types of fill patterns: model and drafting. Model patterns represent actual element appearance on a building, such as brick coursing or ceramic tile on a wall.

    Model patterns are fixed and scale with the model. Drafting patterns represent material in symbolic form, such as steel, which consists of a double-diagonal hatching pattern. Drafting pattern density is fixed. Both pattern types are created and applied in a similar way. TIP Drafting patterns represent materials in symbolic form. Model patterns represent actual element appearance on a structure. You can align, rotate, and move model patterns.

    You can also dimension to model pattern lines. NOTE This exercise requires the completion of the previous exercise. Notice that no model surface pattern displays on the wall. Notice that a concrete surface model pattern is not available.

    The location of these files can vary depending on the path you set during installation. The new model pattern is available in the Name list in the Fill Patterns dialog. Apply the concrete surface pattern 13 In the Project Browser, expand Elevations, and double-click West. Finish 2 is the exterior finish of the wall. It is currently assigned the material Concrete-Precast. The west wall of the building displays as solid fill.

    Controlling Object Styles You can use object styles to control the appearance of components and subcomponents. Object styles allow you to control the appearance of multiple components of the same type.

    For example, there are often multiple trusses within a project. Rather than continually modify the type properties of each truss, you can change the type properties center chase width of one truss and then apply the change to all trusses. Notice the line color is applied to the wall.

    You then create a new line style to represent underslab drainage. You have created a new line pattern; now you must apply it. There are 2 ways to apply the line style to the truss. This overrides the appearance of the truss only in the current view. Notice the underslab drainage lines appear in this view. This turns off the visibility of the underslab drainage lines only in this view. Modifying Annotations In this exercise, you create a new dimension style using units of measurement that differ from the project settings.

    You also load a new beam annotation symbol and apply it to show the beam instance number rather than the beam type number. You have created a new dimension style. In the Type Selector, notice that there is a Linear - Metric dimension available. In the preview image, notice that the label displays 1i. This indicates this tag is designed to display the beam instance value rather than the type value. This tag is used when tagging using the Beams By Category option.

    Notice that you can choose between the 2 beam tag types loaded into this project. Under Category, notice the structural framing tag appears twice. Each tag category has a different loaded tag: one displays the type value, the other displays the instance value. The remaining untagged beams are tagged. Specifying Units of Measurement,Temporary Dimensions, and Detail Level Options In this exercise, you modify 3 settings that have a broad impact on the project.

    In the first section, you specify the project units of measurement - unless there is an override, dimension values display using this setting. In the second section, you modify the temporary dimension settings.

    In the final section, you modify the detail level assignments. Modifications to area rounding are displayed in schedules and area tags. Unless there is an override, dimensions use these project settings. In this project, temporary dimensions now snap to the centerline faces and to the openings.

    When you create a new view and specify its view scale, the detail level is specified automatically according to the arrangement in the table.

    In this table, you use the arrows between the columns to move view scales from one detail level to another. You do not select a view scale to move it. The view scale moves either from the bottom or the top of the column based on the direction. Notice the 1: 50 view scale moved to the Medium column. Any new view created using this scale is automatically assigned the detail level Medium. Modifying Project Browser Organization In a typical project, you often produce multiple packages of related drawings.

    These drawings and sheets can become so numerous that navigating the lengthy Project Browser list is cumbersome. In order to organize the views and sheets into sets of deliverables, you can use the Project Browser settings to instantly modify how the Project Browser groups and sorts. In this exercise, you modify the Project Browser organization and create new methods of grouping and sorting the views and sheets.

    Revit Structure project files do not include ceiling plans. Notice that the sheets are listed alphanumerically based on the sheet number. In the Project Browser, notice that views are grouped based on phase. If you want to save this file, navigate to your preferred directory, enter a unique file name, and click OK. In this lesson, you modified various project settings that affect project appearance and organization.

    All the settings that you changed in this lesson are saved with the project. You can also save these settings in a template file. By saving these settings as a template and using it throughout the office, you maintain consistent standards and reduce the amount of repetitive work. In the lesson that follows, you create an office template. Creating a Structural Template In this lesson, you create a Revit Structure template file and set it as your default template.

    When you create new projects, the project template is used to provide the initial project settings such as materials, dimensions styles, levels, preloaded families, and view names.

    You can save Project Browser organization schemes, named print settings, and rendered scenes in a template. Although Revit Structure provides many templates to choose from, you may decide to modify one or more of these templates to the specific needs of your company. A well designed template will ensure office standards are maintained and will reduce repetitive work. This lesson is intended to provide you with a blueprint of how to create your structural template. It is mostly conceptual and is designed as a road map with options for your consideration.

    The lesson begins with choosing the right base template and progresses through many of the most common modifications that you would consider in order to make a template unique to your situation. Choosing the Base Template In this exercise, you select the starting point for your structural template. Whenever you create a new project or template, a group of settings are used to specify the project environment.

    For example, when you create a new project, you can select an existing template or begin the project with no template. Even if you choose not to base that project on a template, certain baseline settings are still assigned to the new project. When you create a new template based on an existing template, the same rules apply. Depending on your needs, choose the option that will help you develop the best template with the least amount of work.

    Notice there are a number of different templates to choose from. The template selection may vary depending on your installation. Other than the default template, each is modified in a way to make it useful to a particular industry, such as structural or construction.

    The first step in creating your structural template is deciding which template to use as your starting point. If your work requires a variety of templates, you can modify one template and use Transfer Project Standards to copy the changes to other templates. Notice that there are more predefined levels than you normally see in the default template. Notice that the structural analysis template is more complex than the default template.

    Other templates, such as the structural template, are simple in respect to the predefined views and schedules, but the view properties have been modified to maximize the use of the structural tools. If you have additional projects open, close them. TIP This template is the starting point for your new template.

    If you want to use a template other than the default, you can select it now. Modifying Project Settings In this exercise, you modify the project settings for your new template. These settings control the appearance of components and their subcomponents within a project. In order to maintain office standards and reduce rework, you can establish the settings that are common to most projects.

    For example, you can create the materials commonly used in most projects. When you create the material, you can dictate its appearance in all views and renderings. The specifics regarding each of these are addressed at the end of this exercise.

    During this exercise, specific modifications are not dictated. You are merely pointed to each area where you can adapt the template to your needs. Observe the materials that are already defined.

    You may want to rename or modify some of the existing materials. If there are materials that are commonly used within your office or industry, create and modify them as needed. If you create or modify new materials, you may want to specify their appearance when rendered. You can do this by setting the AccuRender Texture. If there are custom AccuRender materials that you want to add to the template, you can do so by going to the Material menu and selecting New.

    Choose the appropriate option, and create the AccuRender material. When you save a new AccuRender material designed to be used in an office template, be aware that access to the original material library may be necessary at some point. You may want to save the material to a library located on a network path.

    TIP When the material of a component is set to by category, it adopts the material assigned to its object styles category. The Line Weights command controls the display of line widths for each scale of a view.

    You can add and delete view scales. In the dialog, there are 3 tabs: one for model component line styles, one for perspective model line styles, and one for annotation symbol line styles. The Model Line Weights tab controls the line width of structural components, such as beams and columns in orthographic views.

    The widths are dependent on the scale of the design. You can define the widths of 16 different pens for 6 different drawing scales. The Perspective Line Weights tab controls the line width of objects in perspective views. The Annotation Line Weights tab controls the line width of annotation symbols, such as section lines and dimension lines.

    Annotation line widths are independent of the view scale. The arrowheads configured within this dialog can be applied to text notes, tags, and dimensions. To see the details of a particular style, select it from this list. Linear, angular, and radial dimensions are modified separately. The tag assignments in this dialog dictate the default tag for each category. For example, when you add a structural framing tag with the tag option selected, the beam is tagged using the tag assigned to the structural framing category in this dialog.

    You can override tag assignment using the Type Selector. Notice many categories do not have loaded tags. You can have multiple tags loaded for any category. When more than one tag has been loaded for a category, the last loaded tag becomes the default tag. In the Tags dialog, you can override the assignment by selecting a different tag from the drop-down list.

    TIP In the drawing area, you can modify the location of temporary dimension witness lines. When you create a new view, the detail level of that view is automatically assigned using this table. The detail level is based on view scale. You can override the detail level at any time by specifying the Detail Level parameter in the View Properties command. View scales are organized under the detail level headings Coarse, Medium, or Fine. Using the arrows between the columns, you can move view scales from one detail level to another.

    NOTE You cannot select specific scales in this dialog. To move the view scales, click the arrows between columns. The view scales move from the lower-left to the upper-right and vice-versa. In a typical project, you often produce multiple packages of related drawings. In certain projects, engineers view plans using different orientations in different countries. This parameter makes it possible for you to select a different view direction. For example, you can view the project from the slab looking up up direction , or from the roof looking down down direction.

    Additional project settings 78 On the Settings menu, there are several additional commands that control the project environment. Although these settings can be saved within a template, you should consider each carefully before applying changes to a template.

    For example, you can save rendered scene settings to a template. However, you may only want to add generically named settings that would be applicable to most projects. In such a case, you must decide if the time investment is offset later by the reduction in repetitive work.

    Each of these areas is covered later in this lesson or in other tutorials. Use the table below as a checklist, and make modifications in each area as necessary. Links to associated tutorials are provided. You can find additional information in Help. Each command is available on the Settings menu. Settings Menu Associated Tutorial Considerations Command Project Parameters This command is covered in an exercise If necessary, you can add project and shared later in this lesson.

    View Templates This command is covered in an exercise Create and modify the view templates to control the later in this lesson.

    If you have not completed the previous exercise, do so before starting this exercise. Depending on the intended use of this template, you may want to load families into the template to save time later or ensure consistency throughout the office. You can load any family or group into a template. Obviously, you should only load components that tend to be used in every project and are not likely to change.

    For example, you could load detail components, titleblocks, and beams. You may want to modify slab types to add a more diverse selection within the template. Although the options are endless, there are some important thoughts to consider.

    It is important to understand that you should not load every conceivable family into a template file. Although this is possible, it is not recommended because it would increase the file size significantly before the first component was added to the project. In addition, each component loaded will add to the length of the relative Type Selector list. For example, if you loaded every beam type you could find, you would have to scroll through a lengthy list of beams every time you changed a beam within a project.

    This would be cumbersome and counterproductive. You should think very carefully about what families or groups to load and modify within a template. Load and modify families 1 Use the project started in the previous exercise, and on the Modelling tab of the Design Bar, click Beam. If this selection is satisfactory, you can move onto the next component type. However, you may want to delete, modify, or add to this selection. You can do this in several ways: select a component type and click Properties to modify or add a new type, or use the Project Browser to delete an existing type.

    In the steps that follow, you do both. Use the instructions in the table below to perform these steps. Navigate to the directory containing the beam type, select it, and click Open. Make modifications, and click OK. Click Duplicate, enter a name, and click OK. Modify type properties, and click OK. You may want to open other Design Bar tabs and make modifications to components not available on this tab. You can also load families and groups from the File menu.

    Notice that you have the option to Load Family or Load Group. Loading from the library is quickest when you know exactly what families you want to load. Press ESC twice to return to the template. You can use the Project Browser to modify family types.

    Notice that there is a titleblock symbol loaded. The titleblock name may vary depending on the template you started with. This titleblock is currently part of the template. Notice it has Revit in the upper-right corner. You may want to load a titleblock applicable to your office and then delete this titleblock.

    To do so, right-click the component, and click Delete. Modifying Views and View Templates At the beginning of this lesson, you created new projects using different templates, and you noticed that each template had a unique set of predefined views.

    In this exercise, you create the views required for your template. In addition, you create and apply the underlying view templates that control the initial appearance of the views. View templates help standardize the look of all views by providing the initial settings for a view. You can also apply a template to an existing view at any time using the Apply View Template command. The view inherits view properties such as View Scale, View Range, Discipline, Detail Level, and the visibility settings of categories and subcategories.

    In this exercise, you will first modify view templates, and then create new views that will automatically use those templates. These settings are applied when you create a new plan view by adding a new level. At any time, you can apply a view template to any view. These values represent the starting point for each plan view. By modifying the view templates according to your specific needs, you save time and increase consistency.

    Keep in mind that these settings are the default settings for this view type. Applying a view template to a view is a one-time action. When the view template is applied the view properties of the target view are instantly reset to match those of the template. After the template is applied, the view is not linked to the template in any way. Subsequent modifications to the view template do not affect any current views unless you reapply the view template. There is no limit to the number of times you can apply a view template to a view, nor is there a limit to the number of view templates that you can apply.

    TIP To apply the template to multiple views, select the view in the Project Browser, and press Ctrl while selecting additional views. Then right-click and select Apply View Template. This option means that every time a new plan view is created, this view template will be used to set the initial view properties.

    Black levels have no associated views. You can rename this view, if desired. You can also duplicate or delete the view. Rename, duplicate, or delete them as needed. Make sure you are still in the Level 2 view. The associated floor plan will use the Structural Plan view template to set its initial view properties. Create 3D views 25 To add 3D views to the template, click on the View toolbar.

    If necessary, you may want to modify the view properties of any new views. You can use this tool, Dynamically Modify View, to orient and save the view. You may want to consider adding the schedules that you use most often, and modify their properties accordingly. This can save time and ensure office standards are maintained. You are prompted to select a titleblock. If you have already loaded your titleblocks into the template, select one, and click OK.

    TIP You can add sheets to the template and delete the titleblock. To do so, select the default titleblock, and click OK. After the sheet is created, select the titleblock and delete it.

    You can still add views to the sheet. Subsequent sheets are numbered consecutively based on the previous sheet. Modifying Structural Settings You can create custom cutback distances for braces, beams, and columns. You can also create custom brace symbols for use in plan views and for parallel line offset distances.

    You may want to add symbolic settings to a template. You may want to consider adding the settings that you use most often, and modify their properties accordingly. The Export Layers command maps Revit Structure categories and subcategories to specific layer names that are available after exporting to other CAD programs. The layer names are stored in a text file exportlayers.

    The layer mapping files reside in the Data folder of the Revit Structure program installation directory. The layer names are stored in a text file exportlayersdgn. When you save these mappings to a text file, they become the set mappings for the project.

    These settings are retained within the project template; therefore, you do not need to worry about where the text file is saved. Set as many pen-line weight mappings as desired. Setting up Shared and Project Parameters In this exercise, you refine the template further by setting up shared parameters, project parameters, and related multi-category tags and schedules. Using shared parameters, you can define additional parameters that are not included in either the pre-defined instance and type parameters within family components or within the project template.

    You can add these shared parameters to any family regardless of category. Their definitions are stored in an external file ensuring consistency across families and projects. Their values may also be aggregated and reported using multi-category schedules. For example, you could use shared parameters to add specific parameters to an existing family component for scheduling and tagging when those parameters are not initially present by default.

    Project parameters are those parameters either instance or type that are used within a single project for the purposes of scheduling information specific to that project.

    They cannot be shared with other projects, and unlike shared parameters, they cannot be used to tag objects. Multi-Category Tags employ shared parameters to permit tagging of any family component regardless of category. When scheduling, you normally schedule a single category: rooms, doors, windows, and so on. When you create a multi-category schedule, it lists components regardless of category by using an external parameter as a filter.

    In this exercise, detailed instructions are not supplied because each office has a unique set of needs. If you do not need to make changes to shared or project parameters, you can skip this exercise and move on to the last exercise of this lesson, Creating Named Print Settings. If a file already exists, you can browse to that file and modify it as needed.

    This allows you to name the external parameter file. If this template will be used by multiple people within an office, you may want to save the file to a network location. After the file is named, you can begin creating parameter groups. For each parameter group, you can create a list of parameters. Create and load multi-category tags 29 Create required multi-category tags in the Family Editor.

    For information on creating multi-category tags, see the tutorial referenced in the introduction of this exercise, or consult the Help documentation. The tag is now part of the template. Notice that the shared parameters created in previous steps are included under Available fields.

    Creating Named Print Settings In this exercise, you create named print settings, and add them to your default template file. This can be beneficial if you have numerous printers in a large networked office. For each printer, you can set options such as sheet sizes, paper placement, and the percent of actual size. You can also create named settings for printing to a DWF writer. By creating named settings within the template, you need only select a setting, make minor modifications if necessary, and print.

    Your template is complete. The only remaining task is to save it. If you need to share this file with others, you should save it to a network path. The changes you made to the template are now the starting point for this project. You can also set this template as your default template. TIP Another way to create a template is to delete all model geometries from an existing project, and save it as a template file.

    This can provide a good starting point for a template. In addition, you can use the Transfer Project Standards tool to move standards from one project to another. In this lesson, you modified settings, loaded components, and saved them to a template. By investing the time to individualize your template, you help ensure the office standards are maintained and reduce repetitive work that would be done by each employee for each project.

    The imported file is used as a background template for creating the structural elements of the model. NOTE For training purposes, some structural columns were added to the model at off-grid locations in conjunction with architectural columns. Notice that Level 2 is bold. This is the active view that displays in the drawing area. The file becomes view specific and will behave like an annotation. Selecting Link instead of import allows you to view, drag, copy, paste, and rotate the view as one object.

    However, you cannot select individual elements in the linked model. The halftone of the imported drawing is used as a background for placing columns. You can save the open file if you wish. Exterior facade outlines, stairs, and elevator opening symbols, and a few basic interior walls and doors display in the view. Notice the column adjusts to the change.

    You can save the open file if desired. Linking a Revit Building File In this exercise, you learn how to link to a 3-dimensional 3D drawing created in Revit Building for use as a background. You can copy grids, levels, columns, walls, and floors from the original design and monitor any changes made to those elements.

    Exterior facade outlines, stairs and elevator opening symbols, and a few basic interior walls and doors display in the view. This is the keyboard shortcut for Zoom to Fit. Elements available for monitoring are separated into 5 categories Levels, Grids, Columns, Walls, and Floors.

    On each tab the Original Type column identifies the type for the Revit Building file, and the New Type for the corresponding element available in the template selected. Each tab provides various parameters that can be set for that specific element. Also, you can exclude element types you do not want to copy.

    NOTE Architectural columns typically extend through multiple layers of a model. A column may span from level 1 to level 10 of a structure and may present a problem when the analytical model is generated. Therefore, columns need to be split at each level. To select more than one grid, click Multiple on the Options toolbar, press Ctrl, while making selections. After you select the grid, an eyeball symbol is displayed to indicate a relationship with the original element. NOTE A warning message may indicate that the loaded type has been renamed.

    The warning can be ignored. To select more than one level, click Multiple on the Options toolbar, press Ctrl, and select each level. NOTE If you are prompted that the element type already exists in the project, and that the type from the new project will be used, click OK. To select more than one element, click Multiple on the Options toolbar, press Ctrl, and select each element. After selecting each element, an eyeball symbol is displayed to indicate a relationship with the original element.

    NOTE All copied elements are monitored for possible changes. The coordination monitor function provides notification that updates have occurred. In the next tutorial, a new dataset is supplied. You begin by adding columns from Ground Level to Level 2. You copy columns and use the paste-align command to add structure to other levels.

    You also learn how to splice the columns. After you copy columns, you add horizontal framing to an area of Level 2, and then copy this framing to other levels. Completed model Adding Grid Lines to the Imported Drawing In this exercise, the imported drawing is a halftone, that you use as a background drawing for placing columns.

    Notice the grid line is highlighted with a blue value within the grid head. As you select subsequent grid lines, they are labelled in alphabetical sequence. Notice it is labeled B. Zoom in and out as needed. The last vertical grid is K. Notice it is grid L. Notice that the sequencing has adjusted from alphabetical to numeric. The bottom grid should be grid 5. Adding Structural Columns In this exercise, you load a new column type from the Revit Structure Library and add columns at each grid intersection.

    These columns extend from an elevation to a splice elevation just above Level 2. This is the shortcut key for Zoom to Fit. Autodesk Revit for Architecture: No Experience Required written by Eric Wing is very useful for Civil Engineering Civil students and also who are all having an interest to develop their knowledge in the field of Building construction, Design, Materials Used and so on.

    This Book provides an clear examples on each and every topics covered in the contents of the book to provide an every user those who are read to develop their knowledge. The text presents the topic in a clear, simple, practical, logical and cogent fashion that provides the students with insights into theory as well as applications to practical problems.

    Autodesk Revit for Architecture: No Experience Required written to meet exhaustively the requirements of various syllabus in the subject of the courses in B. Sc Engineering of various Indian Universities. You all must have this kind of questions in your mind. Below article will solve this puzzle of yours. Just take a look. The reason is the electronic devices divert your attention and also cause strains while reading eBooks. Using a continuous, step-by-step tutorial, this book walks you through all project phases as you learn the basics of Revit by designing, documenting, and presenting a four-story office building.



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    1. Blends require two or more sketches. Each sketch should be on a parallel reference plane. You can add levels or reference planes for each sketch. “Free Download Autodesk Revit for Architecture: No Experience Required Using a continuous, step-by-step tutorial, this book walks you through all.





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    Discover hundreds of free AU classes and resources. Explore now. Get certified. Learn about Autodesk certification to prove your skills and shape your future. Join the community. Connect with Autodesk Community programs that will help you solve problems, share expertise, and more. Revit Sessions Autodesk About Careers. What's New in Autodesk Inventor ; What's New for Inventor R3 ; What's New for Inventor R2; Acquire essential skills through video tutorials and Inventor Help. Your account is what you use for everything you do with Autodesk products and services, such as Fusion, A, Sketchbook, d App, Store and much more.